Photorealistic 3D animation, visual effects and simulations for broadcast, film, commercial and digital. We build worlds, products and phenomena that the camera can't capture — and render them to a standard that demands attention.
Some briefs can't be answered with a camera. The product doesn't exist yet. The environment is impossible to access. The effect is beyond what physics allows. That's where 3D and VFX begins.
We work across the full 3D production pipeline — from concept and modelling through simulation, animation, lighting, rendering and final composite. Every element is built with the end frame in mind.
AI-assisted generation is now part of how we work — used selectively where it expands what's visually achievable, always guided by the same craft and judgement that drives everything we make.
Primary 3D application — modelling, rigging, animation and scene assembly.
GPU render engine — photorealistic lighting, materials and final output.
Unbiased GPU rendering for physically accurate light simulation.
Fluid, smoke, fire and particle simulations at production scale.
Professional compositing — VFX integration, green screen key, grade.
Motion graphics, 2D/3D integration and final delivery composition.
Photorealistic product modelling and animation — for launch films, sales presentations and everything in between.
Full 3D world building — architectural, natural and fantastical environments built from concept to final render.
Fluid, smoke, fire, particles and rigid body dynamics — X-Particles simulations at production scale.
Full character builds — modelling, rigging, skinning and animation for human and non-human subjects.
Visual effects integration, green screen key and final composite — 3D and live action seamlessly combined.
AI generation tools used selectively to expand what's visually achievable — always guided by human judgement.
Companies that need product visualisation, launch films or campaign content that photography can't deliver.
Productions that need 3D environments, VFX shots or title sequences with full post production support.
Large-scale events that need cinematic 3D content for stage screens and immersive presentations.
Creative agencies and production companies that need specialist 3D and VFX capacity for client briefs.
Everything clients typically ask before briefing us on a 3D animation or VFX project.
Cinema 4D is our primary 3D environment for modelling, animation and rendering. For compositing and VFX work we use After Effects and Nuke. Rendering is handled in Redshift or Octane depending on the project requirements.
Photorealistic to a broadcast standard. We build accurate materials, lighting rigs and camera setups — the output is indistinguishable from photography or live action at the quality level most commercial productions require. Where AI-assisted tools add quality, we use them selectively.
3D animation is the creation of moving objects, characters or environments entirely in a 3D environment. VFX (visual effects) involves integrating digitally created elements with live action footage — compositing CGI into real-world shots. Many projects use both.
Yes — material palette, colour grading, typographic treatment and motion behaviour are all built to your brand system. If you don't have a motion system yet, we can develop one as part of the project.
A focused 30–60 second 3D film takes 5–8 weeks. Complex VFX work with compositing and multiple environments runs 8–14 weeks. Timeline depends heavily on the number of assets, level of detail and rounds of iteration required — we'll scope this properly at brief stage.
Yes. Full source files — Cinema 4D project files, texture assets, After Effects compositions, Nuke scripts — are included as standard. Everything is organised and labelled for your team or future agency to work with.
Tell us what you need to make. We'll tell you honestly what's achievable and how we'd approach it.